☆Frenchy
No Club
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12 minutes ago
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PETER PAN
lvl
40
2
7
PETER PAN

Power: 181

HERO; OFFENSE; OCEANIC; PETER PAN

Offense:
285
Defense:
71
Health:
2,777
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
5.00%
Tenacity:
5.00%
Precision:
5.00%
Evasion:
5.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Soaring Strikes
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 95 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 20% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 95 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 30% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 143 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 30% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 143 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 40% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 190 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 40% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Mimicry Mischief
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Inflict Intimidate for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+5% Potency per 'Peter Pan' teammate.
Requires Gear Tier 5
100
70
17,000
Level 4
+1 Intimidate duration.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+5% Potency per 'Peter Pan' teammate.
Requires Gear Tier 9
150
120
50
158,750
35
Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +10% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 1 turn. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +10% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 1 turn. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +15% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 2 turns. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +15% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 2 turns. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +20% Potency per 'Peter Pan' teammate.
Air Acrobatics
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.
Requires Gear Tier 4
100
70
17,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
125
85
25
26,000
Level 4
On Offense in Club Conquest, +1 Stun duration.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
150
75
223,750
65
Grant Haste to all Oceanic teammates for 2 turns.

Deal 713 damage to target opponent. Inflict Stun for 1 turn.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 713 damage to target opponent. Inflict Stun for 1 turn.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 1,069 damage to target opponent. Inflict Stun for 1 turn.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 1,069 damage to target opponent. Inflict Stun for 1 turn. On Offense in Club Conquest, +1 Stun duration.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 1,425 damage to target opponent. Inflict Stun for 1 turn. On Offense in Club Conquest, +1 Stun duration.
Crow Like a Rooster
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+15% chance to gain Magic for this ability.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+15% chance to gain Magic for this ability.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+1 Evasion.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+15% chance to gain Magic for this ability.
Requires Gear Tier 10
200
200
125
328,750
85
On turn start, do the following: Gain Taunt for 1 turn. Gain 1 Evasion, up to a max of 5. 30% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 1 Evasion, up to a max of 5. 45% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 1 Evasion, up to a max of 5. 60% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 2 Evasion, up to a max of 5. 60% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 2 Evasion, up to a max of 5. 75% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
Goading Grin
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
-1 Magic cost.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+15% chance to transfer a Helpful effect.
Requires Gear Tier 8
300
150
75
217,500
Level 4
-1 Magic cost.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+15% chance to transfer a Helpful effect.
Requires Gear Tier 10
325
250
175
448,750
115
On Evade, 30% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 30% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 45% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 45% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 60% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
Leader of the Lost Boys
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+5% bonus Speed.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+5% bonus Potency.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+5% bonus Tenacity.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+5% bonus Speed.
Requires Gear Tier 10
325
250
175
448,750
115
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

5% bonus Speed.
5% bonus Potency.
5% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

10% bonus Speed.
5% bonus Potency.
5% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

10% bonus Speed.
10% bonus Potency.
5% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

10% bonus Speed.
10% bonus Potency.
10% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

15% bonus Speed.
10% bonus Potency.
10% bonus Tenacity.
Full Gear List
10
978,500
40
4
20
4
20
135
320
210
45
30
35
210
35
140
100
100
60
70
50
240
180
400
60
130
110
115
240
200
400
180
135
90
140
120
230
100
50
50
50
20
45
Gear Tier 3
2
Gear Tier 4
7,500
8
40
4
20
4
20
Gear Tier 5
10,000
15
40
30
15
Gear Tier 6
33,500
30
80
35
60
70
30
35
Gear Tier 7
110,000
120
200
140
100
120
140
100
60
70
50
Gear Tier 8
200,000
80
60
200
60
70
70
35
Gear Tier 9
253,000
80
60
100
120
100
200
40
40
90
90
20
45
Gear Tier 10
364,500
80
60
100
120
100
200
140
120
230
100
50
40
20
90
45
50
50
20
20
45
45